![]() ![]() Anxious Loader perk is now replaced with new perk Slow Time, High Damage. This should make some of the multipickable perks an option as well. In practice, if you score 500k, you will now get 3 perks more. This simply means you will get more perks. Perk experience level requirements for level 7 and up have been lowered significantly. Dropping more weapons during the first 60 seconds of survival and blitz game mode runs will enable you to get the weapon you want more likely.Ĭhangelog for update 1.2.3 / GOG-4 (Windows) / GOG-? (Mac and Linux) (added 07 March 2017): Clarification: only English supported in this build. Added internal localization support, preparing for possible localizations. Fixed (rare) weapon jamming bug that prevented autoreloading your weapon occasionally. Toxic Avenger now kills bosses as well if you can afford to take one hit. Spider boss projectiles do proper damage now. ![]() Spideroids give slightly more experience points. Pulse Gun + Angry Reloader combo works again as Pulse Gun has 3 ammo in all modes except Weapon Picker. Blitz survival mode now starts harder but ramps up slower (all bosses don't come at you almost at once now). Multimonitor resolution selection should work better now. New D3D9 based renderer is slightly faster and handles resolution change better. Perks are now enabled by default in Quest mode (you can still change the settings in gameplay options). Telekinesis perk now picks up the powerup up after hovering your mouse over it for a second. ![]() Added back the Typ'o'shooter game mode! It will unlock after you play through the quest mode in normal difficulty. This update is for the Windows version, the Mac & Linux versions will be updated as soon as we receive them. Changelog for update 1.1.0.4 / GOG-3 (Windows) (added 07 April 2016): ![]()
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